rotation et mise à l'échelle à l'aide du multi touch sous android

je veux faire pivoter et de redimensionner l'image sur multi-touch de l'événement,
je suis en mesure de glisser, à l'échelle de l'image mais je ne comprends pas la rotation de l'image.
je suis face à problème, de sorte s'il vous plaît aidez-moi au plus vite.
mon code est-il

    public class Touch extends Activity implements OnTouchListener {
private static final String TAG = "Touch";
//These matrices will be used to move and zoom image
Matrix matrix = new Matrix();
Matrix matrix1 = new Matrix();
Matrix savedMatrix = new Matrix();
Matrix savedMatrix2 = new Matrix();
//We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
float oldscale =0;
//Remember some things for zooming
PointF start = new PointF();
PointF mid = new PointF();
float oldDist = 1f;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
ImageView view = (ImageView) findViewById(R.id.imageView2);
view.setOnTouchListener(this);
ImageView view1 = (ImageView) findViewById(R.id.imageView2);
view1.setOnTouchListener(this);
//...
//Work around a Cupcake bug
matrix.setTranslate(1f, 1f);
matrix1.setTranslate(1f, 1f);
view.setImageMatrix(matrix);
view1.setImageMatrix(matrix1);
}
@Override
public boolean onTouch(View v, MotionEvent rawEvent) {
WrapMotionEvent event = WrapMotionEvent.wrap(rawEvent);
//...
ImageView view = (ImageView) v;
//Dump touch event to log
dumpEvent(event);
//Handle touch events here...
double r = Math.atan2(event.getX() - 400 / 2,
400 / 2 - event.getY());
int rotation = (int) Math.toDegrees(r);
float newRot = new Float(rotation);
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
Log.d(TAG, "mode=DRAG");
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
Log.d(TAG, "oldDist=" + oldDist);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
Log.d(TAG, "mode=ZOOM");
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
Log.d(TAG, "mode=NONE");
break;
case MotionEvent.ACTION_MOVE:
matrix.postRotate(15);
if (mode == DRAG) {
//...
matrix.set(savedMatrix);
matrix.postTranslate(event.getX() - start.x,
event.getY() - start.y);
}
else if (mode == ZOOM) {
float newDist = spacing(event);
Log.d(TAG, "newDist=" + newDist);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = newDist / oldDist;
matrix.postScale(scale, scale, mid.x, mid.y);
Log.e("scale | mid.x | mid.y", scale + " " +mid.x + " " + mid.y);
}
}
break;
}
view.setImageMatrix(matrix);
return true; //indicate event was handled
}
/** Show an event in the LogCat view, for debugging */
private void dumpEvent(WrapMotionEvent event) {
//...
String names[] = { "DOWN", "UP", "MOVE", "CANCEL", "OUTSIDE",
"POINTER_DOWN", "POINTER_UP", "7?", "8?", "9?" };
StringBuilder sb = new StringBuilder();
int action = event.getAction();
int actionCode = action & MotionEvent.ACTION_MASK;
sb.append("event ACTION_").append(names[actionCode]);
if (actionCode == MotionEvent.ACTION_POINTER_DOWN
|| actionCode == MotionEvent.ACTION_POINTER_UP) {
sb.append("(pid ").append(
action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
sb.append(")");
}
sb.append("[");
for (int i = 0; i < event.getPointerCount(); i++) {
sb.append("#").append(i);
sb.append("(pid ").append(event.getPointerId(i));
sb.append(")=").append((int) event.getX(i));
sb.append(",").append((int) event.getY(i));
if (i + 1 < event.getPointerCount())
sb.append(";");
}
sb.append("]");
Log.d(TAG, sb.toString());
}
/** Determine the space between the first two fingers */
private float spacing(WrapMotionEvent event) {
//...
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return FloatMath.sqrt(x * x + y * y);
}
/** Calculate the mid point of the first two fingers */
private void midPoint(PointF point, WrapMotionEvent event) {
//...
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
}

donc merci de me fournir de solution exacte à ce problème.

OriginalL'auteur Ramesh Sudrasana | 2011-12-15